Managing Server Files: File Manager & SFTP

The in-panel file manager

Open the Files tab on any game server. You can browse, edit, upload, download, rename, move, compress (ZIP / TAR / TAR.GZ), and extract files without leaving your browser.

Common locations

GameImportant paths
Minecraft (Java)server.properties, plugins/, mods/, world/
Rustserver/identity/cfg/, oxide/plugins/
ARKShooterGame/Saved/Config/LinuxServer/
Valheimworlds_local/, BepInEx/plugins/

Editing

Click any text-based file (.properties, .yml, .json, .cfg) to open it in the syntax-highlighted editor. Ctrl + S saves.

Folder uploads

You can drag an entire folder onto the file manager — useful when uploading a modpack or plugin pack at once.

SFTP access

For larger transfers (whole worlds, dozens of mods) SFTP is faster. The connection details are on the Settings tab:

  • Host — shown on the page (typically the game node hostname)
  • Port — shown on the page (a unique per-server port)
  • Username — your panel email plus a server identifier shown on the page
  • Password — your panel password (TOTP-protected if you have 2FA on)

Recommended clients

  • FileZilla — cross-platform, free, simple drag-and-drop.
  • WinSCP — Windows, integrates with Explorer.
  • Cyberduck — macOS, polished UI.
  • command linesftp -P PORT user@host
Always stop the server before replacing world files or large mod sets so the running game does not write back over your changes.
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