The in-panel file manager
Open the Files tab on any game server. You can browse, edit, upload, download, rename, move, compress (ZIP / TAR / TAR.GZ), and extract files without leaving your browser.
Common locations
| Game | Important paths |
|---|---|
| Minecraft (Java) | server.properties, plugins/, mods/, world/ |
| Rust | server/identity/cfg/, oxide/plugins/ |
| ARK | ShooterGame/Saved/Config/LinuxServer/ |
| Valheim | worlds_local/, BepInEx/plugins/ |
Editing
Click any text-based file (.properties, .yml, .json, .cfg) to open it in the syntax-highlighted editor. Ctrl + S saves.
Folder uploads
You can drag an entire folder onto the file manager — useful when uploading a modpack or plugin pack at once.
SFTP access
For larger transfers (whole worlds, dozens of mods) SFTP is faster. The connection details are on the Settings tab:
- Host — shown on the page (typically the game node hostname)
- Port — shown on the page (a unique per-server port)
- Username — your panel email plus a server identifier shown on the page
- Password — your panel password (TOTP-protected if you have 2FA on)
Recommended clients
- FileZilla — cross-platform, free, simple drag-and-drop.
- WinSCP — Windows, integrates with Explorer.
- Cyberduck — macOS, polished UI.
- command line —
sftp -P PORT user@host
Always stop the server before replacing world files or large mod sets so the running game does not write back over your changes.